Tuesday, October 26, 2010

Sugar High

 Can you tell I am in Halloween mood? I wanted to keep focusing on low poly models.

Saturday, October 23, 2010

Friday, October 22, 2010

Floor Panel

a plane with a single poly and normal map. I am still working on the texture. Will finish it tomorrow.

Thursday, October 21, 2010

Tavern Sign

A prop I did to practice using normal maps. Modeled the low poly and high poly versions in 3ds max, Projected the normals from the high poly and then composited some design elements using Crazy Bump and Photoshop.

Monday, October 18, 2010

Experimenting with Normals

This is something I created today just to experiment with normal maps.

The left one is the high poly model approximately a million polygons

The middle one is low poly version with 261 polygons and 249 verts.

The right one is the low poly with normal maps.

Wednesday, October 13, 2010

Post Graduation...

I am re-texturing some of my objects. 

Thursday, August 26, 2010

The countdown has begun

I have my final portfolio review this coming monday at 8:40 am and hopefully nothing will go wrong.
So I started texturing my Zee brush piece today and this is how it looks right now.