Thursday, April 8, 2010

Alleyway_test render

ok I had some problems with rendering this scene which made me realize that rendering is a category on its' own. So the issue I had was that I had this lines around the pipe on the tall building that shouldn't be there and when I had the sky texture on half a geosphere and when it rendered a still it looked good but when it rendered as an animation it was messed up.  I had the  divide along camera path turned on because the FG looked so much better I haven't been able to figure it out yet and that's why for this render I used a map in the background. But yeah this is one of the scenes that's going to be on my reel most likely.

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